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Mount and blade retexture
Mount and blade retexture








mount and blade retexture mount and blade retexture

* Southern European Men-at-Arms & Dismounted Men-at-Arms * Eastern European Chivalric Knights & Dismounted Chivalric Knights (Banderium) * English Knights (King's Men) & Dismounted English Knights (Dismounted King's Men) * Portuguese Knights & Dismounted Portuguese Knights * Imperial Knights & Dismounted Imperial Knights

mount and blade retexture

* Noble Knights & Dismounted Noble Knights * Chivalric Knights & Dismounted Chivalric Knights The units that have been edited in this way include the following:. This also helps them blend more seamlessly between the Mail and Great Helm clad Feudal Knights and the Sallet and Maximillian style armoured Gothic Knights/Gendarmes. These changes are primarily cosmetic and are an attempt to make the later versions of the Chivalric Knights and Men at Arms look more like some of the illustrations and effigies found in the Osprey books and online sources. This mod not only fixes the missing neck bug and some of the texture and normal mapping issues with the original Chivalric Knights, but it also adds an enhanced model and texture set for the upgraded version of the Chivalric Knights, including most of those sub-units based on that inital model mesh. Please note that these files made for Stainless Steel 6.4, so make sure you make backup your original files before you change them.










Mount and blade retexture